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<title>fess's CGPortoflio Gallery</title>
<link>http://fess.cgsociety.org/gallery/</link>
<description>fess's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Brother Against Brother (self portrait of my brother and myself)</title>
	<link>http://fess.cgsociety.org/gallery/662198</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/71172/71172_1218253738_small.jpg"><br><br>My brother and I, we found a ring..<br />
<br />
We brought the ring home...<br />
<br />
And then....<br />
<br />
]]>
	</description>
	<pubDate>Sat, 09 Aug 2008 03:49:00 +0000</pubDate>
	</item>
	<item>
	<title>ZBrush Self Bust</title>
	<link>http://fess.cgsociety.org/gallery/652050</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/71172/71172_1215806356_small.jpg"><br><br>This self-bust resulted from my 1st experience with Zbursh and prior anatomy studies. I don't consider myself a sculpturer, but ZBrush is a amazing medium. ]]>
	</description>
	<pubDate>Fri, 11 Jul 2008 19:59:19 +0000</pubDate>
	</item>
	<item>
	<title>Star Fighter Fly By</title>
	<link>http://fess.cgsociety.org/gallery/662192</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/71172/71172_1218252192_small.jpg"><br><br>View Movie: http://www.mohan-conceptual.com/maya/Jedi_StarFighter_Flyby.mov<br />
<br />
Playing with compositing, particles for exhaust. Messing with camera shake. Sound done in Soundforge. ]]>
	</description>
	<pubDate>Sat, 09 Aug 2008 03:23:14 +0000</pubDate>
	</item>
	<item>
	<title>Rocket Falling </title>
	<link>http://fess.cgsociety.org/gallery/662189</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/71172/71172_1218251889_small.jpg"><br><br>View Movie: http://www.mohan-conceptual.com/maya/FreeFallRocket.mov<br />
<br />
This is a project I experimented with a using Maya's Fluids and particles.<br />
<br />
]]>
	</description>
	<pubDate>Sat, 09 Aug 2008 03:18:13 +0000</pubDate>
	</item>
	<item>
	<title>Temptation of Medusa (self-portrait)</title>
	<link>http://fess.cgsociety.org/gallery/652043</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/71172/71172_1215805497_small.jpg"><br><br>My fascination with very thick textured oil paintings was reinforced during a trip to the Orlando Museum of Art. This painting emulates a heavy oil stroke style. The piece represents myself transformed to stone by Medusa. Intent is a somewhat dysfunctional relationship of love.<br />
]]>
	</description>
	<pubDate>Fri, 11 Jul 2008 19:45:00 +0000</pubDate>
	</item>
	<item>
	<title>Ark Of The Covenant</title>
	<link>http://fess.cgsociety.org/gallery/652036</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/71172/71172_1215804762_small.jpg"><br><br>The piece is based off a composite of photos (Great Hall of Egypt &amp; The Ark). Everything else is Photoshop. Papyrus inspired by the Indiana Jones release.<br />
]]>
	</description>
	<pubDate>Fri, 11 Jul 2008 19:32:46 +0000</pubDate>
	</item>
	<item>
	<title>Lumi</title>
	<link>http://fess.cgsociety.org/gallery/652033</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/71172/71172_1215804188_small.jpg"><br><br>An abstract piece based off a photo I took a while back of a uniquely beautiful person. She was very special.<br />
(68 layers, multiple blending modes, complementary colors, too many brushes to count.)<br />
]]>
	</description>
	<pubDate>Fri, 11 Jul 2008 19:23:11 +0000</pubDate>
	</item>
	<item>
	<title>Character Design Concept (Finalized)</title>
	<link>http://fess.cgsociety.org/gallery/652025</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/71172/71172_1215803061_small.jpg"><br><br>This conceptual character was drawn by hand &amp; finalized in Maya. The character depicts a ballet prodigy currently employed at the A.B.C (American Ballet Company) in NYC. <br />
The line of action was used from Mikhail Baryshnikov's dynamic movements during one of his amazing performances. The scene emulates dim lighting of a loft style ballet studio in NYC. (rigged specifically for posing). Be advised that this project was for a class that spanned only 1 month. Juggling this with another class was a massive workload. Responsibilities: (Modeling, Texturing, Rigging, Lighting, Rendering (MentalRay), Composing)]]>
	</description>
	<pubDate>Fri, 11 Jul 2008 19:04:24 +0000</pubDate>
	</item>
	<item>
	<title>Character Design Concept</title>
	<link>http://fess.cgsociety.org/gallery/652021</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/71172/71172_1215802085_small.jpg"><br><br>This conceptual character was drawn by hand, scanned and enhanced in Photoshop. The character depicts a ballet prodigy currently employed at the A.B.C (American Ballet Company) in NYC.<br />
]]>
	</description>
	<pubDate>Fri, 11 Jul 2008 18:48:09 +0000</pubDate>
	</item>
	<item>
	<title>Egypt's Lamp of Myth</title>
	<link>http://fess.cgsociety.org/gallery/506369</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/71172/71172_1181673019_small.jpg"><br><br>I had a lot of fun learning (still learning) about mentalray &amp; this resulting scene was a small personal project done to test those skills. This lamp is modeled from a actual Egyptian antique as reference. Displacement/bump maps along with subdivison approximation nodes were used for the detail on the lamp &amp; the desert. The sky was photographed by myself early in the morning. Dry desert grass is Paint Effects. Depth of Field was applied in Maya. The scorpion &amp; traveler are photos composited in Photoshop. The sand ripples around the base of the lamp &amp; scorpion's legs were added in Photoshop as well.<br />
<br />
Feedback is always welcome.<br />
<br />
Regards<br />
Jason Mohan (Fess) <br />
]]>
	</description>
	<pubDate>Tue, 12 Jun 2007 18:30:20 +0000</pubDate>
	</item>
	<item>
	<title>Sub-Zero Climate</title>
	<link>http://fess.cgsociety.org/gallery/475630</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/71172/71172_1174259204_small.jpg"><br><br>Was just messing around with my favorite game character (back in the 1990's). I've long since stopped the video games &amp; focused on more important things in life, but I just wanted to revisit the character.<br />
Everything except Mr. Sub-Zero is created by my doodling. Lots of layers, blending modes &amp; styles.<br />
]]>
	</description>
	<pubDate>Sun, 18 Mar 2007 23:06:46 +0000</pubDate>
	</item>
	<item>
	<title>The Trini Girls</title>
	<link>http://fess.cgsociety.org/gallery/475273</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/71172/71172_1174171271_small.jpg"><br><br>This is a psudo movie poster inspired by 3 females from my country of origin. 100% Photoshop.]]>
	</description>
	<pubDate>Sat, 17 Mar 2007 22:41:13 +0000</pubDate>
	</item>
	<item>
	<title>Liquid Metal</title>
	<link>http://fess.cgsociety.org/gallery/474951</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/71172/71172_1174075092_small.jpg"><br><br>This is a 100% Photoshop generated image I made with various filters, layer styles &amp; blending modes. It is composed of 10 layers total.]]>
	</description>
	<pubDate>Fri, 16 Mar 2007 19:58:15 +0000</pubDate>
	</item>
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